Read and play the game
Connect individual skills to spacing, passing, decisions, and pickup-game etiquette.
Jr. NBA at Home: 100 Dribble Drill
From Jr. NBA. Watch here or open it on YouTube .
Use the 100-dribble drill as preparation, then notice that a game rewards timely control and vision—not completing every move you practiced.What this lesson is really solving.
Transfer skills through small-sided games that create more touches and decisions. Play 1-on-1 with constraints, then 2-on-2 or 3-on-3 using spacing, pass-and-cut, help, and communication. Debrief one decision rather than rating yourself as good or bad.
Understand the idea before touching the steps.
Basketball is advantage creation: spacing and quick decisions make every individual skill more useful.
Follow these steps in order.
Take the action in each step; then use the deliverable below to prove the lesson is finished.
- 1
Learn basic boundaries, violations, fouls, possession changes, scoring, and local pickup rules before the game.
- 2
Maintain useful spacing, cut when overplayed, fill open spots, screen legally, and avoid crowding the ball.
- 3
Use the pass, drive, or shot based on advantage rather than dribbling automatically.
- 4
Communicate matchups and screens, call fouls honestly, include teammates, and keep the game safe.
See the standard in context.
Taylor plays three games of 1-on-1 from the wing with a three-dribble limit, then 2-on-2 where a basket counts only after a paint touch. Film review finds that looking down removes passing options, so the next session uses a one-second scan before attacking.
Inspect before you move on.
- Rules, boundaries, contact level, and skill differences are agreed before play.
- You create space after passing instead of watching the ball.
- The review names one repeatable decision to keep and one to test.
Your deliverable
Two short-sided games with a review of spacing, turnovers, shot choices, and defensive communication.
Watch for this
Measuring improvement only by points instead of decisions, spacing, turnovers, effort, and team value.
Prove it—don’t just recognize it.
You can join a game, understand possession, occupy useful space, and make a quick team-oriented decision.
Quick knowledge check
Answer from the lesson—not from confidence alone. Score at least 2 of 3 to unlock completion.
This curriculum-aligned check is scored automatically and stored with your account when signed in. It is an objective learning signal, but it has not yet been independently validated as a standardized assessment.
Tools, templates, and references
Pass the knowledge check above first.
Completion unlocks after a score of 2 out of 3. Then confirm that you produced the lesson deliverable.
Go to the knowledge check