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Plan a scene with coordinates

About 46 minutes · 6 reading + 40 practice and checks
Time includes reading, practice, and questions. Extra videos or further study are optional.
See this course’s project requirements

An 800×600 rendered display scene with three modeled objects, editable BLEND source and a settings/readme record.

Keep your working files in your own notebook or software. Save a private description, checklist, and work link in My Proof.

What to include

  • A pedestal, box and sphere placed using the supplied coordinate plan.
  • Editable edge treatments and distinct materials.
  • A simple light setup and checked camera frame.
  • A test render and a recorded improvement.
  • An 800×600 PNG, BLEND source and settings note.

Review and revise

Use these criteria to check your work and choose what to improve.

  • Objects have the intended size and contact points.
  • Materials and lighting make the shapes clear.
  • Camera framing avoids accidental clipping.
  • The saved render agrees with the editable scene.
Open the full course project
Want more background?
Before you begin

The idea in everyday life

Create a fictional desk display: pedestal dimensions 3×2×0.5 at(0, 0, 0.25); box 0.8×0.8×1.2 at(−0.6, 0, 1.1); sphere radius 0.6 at(0.7, 0, 1.1). Ground plane at z 0. Units are meters for the exercise, not real product claims.

The idea

A scene is a set of objects with position, size and an intended viewpoint.

Follow along

Plan a scene with coordinates — guided practice

Specify a small display scene before modeling.

Create a fictional desk display: pedestal dimensions 3×2×0.5 at(0, 0, 0.25); box 0.8×0.8×1.2 at(−0.6, 0, 1.1); sphere radius 0.6 at(0.7, 0, 1.1). Ground plane at z 0. Units are meters for the exercise, not real product claims.

  1. 1. Step 1

    Open free desktop Blender and choose a General file. Save display-A.blend. Use File > Defaults > Load Factory Settings only if you want to reset your own workspace; do not overwrite unrelated files.

    You should see: A named scene source exists.

    Establish explicit scene settings.

  2. 2. Step 2

    Write the object list with x, y, z positions and dimensions in scene-plan.txt. Label z as height.

    You should see: Three display objects have explicit positions and sizes.

    Preserve editable geometry and controls.

  3. 3. Step 3

    Calculate pedestal top: 0.25+0.5/2=0.5. Calculate box bottom: 1.1−1.2/2=0.5 and sphere bottom: 1.1−0.6=0.5.

    You should see: Both objects sit on the pedestal’s top surface.

    Inspect the actual visual result.

  4. 4. Step 4

    Sketch a thumbnail with box on left and sphere on right. Set the intended output to one 800×600 PNG.

    You should see: The composition has a manageable output target.

    Save a reproducible version.

Now change one thing

A cube is 0.8 units high with center z 1.2. What is its bottom z?

Your work

What to finish

The composition has a manageable output target.

Common mistake

Watch for this

Keep a saved source before experimenting with a new setting.

How can I tell I understand it?

Explain the result, reproduce the procedure, and complete the changed-input check.

Try 3 questions

Quick knowledge check

Answer all 3 questions. Get at least 2 right and the lesson completes automatically.

Not yet passed

You’ll get an explanation for each answer. Signed in? Your results save to your account.

1An object is 2 units tall and its center is atz 3. Bottom z?
2Which gives a reproducible placement?
3The image is for a fictional concept. Which is supported?
0 of 3 answeredApply the lesson to a short question, then review the explanation.
1
Finish this lesson

Pass the check. We’ll save the progress.

Answer all 3 questions above and get at least 2 right. You can review the explanations and try again.

Go to the knowledge check
Optional course overview video
BlenderInterface Overview - Blender 2.80 FundamentalsYouTube
Optional course overview

Interface Overview - Blender 2.80 Fundamentals

From Blender. Watch here or open it on YouTube .

Optional course overview. Follow the written steps below at your own pace.
Tools, templates, and lesson sources

Tools and templates

Tools open in a new tab so you can keep your place here.

Sources and further reading

Explore the references behind this lesson.

University of Rochester: My Journey With Blender
Source & access notes · checked 2026-09-12

Read university article on free Blender use and beginner tutorial projects.

Access: Public reading without a paid account; reviewed September 12, 2026.

Reuse: Link only. Lessons and practice assets are original; free access does not grant permission to copy the provider's material.

How and why do we apply scale in Blender? — Erik Selin
Source & access notes · checked 2026-09-12

Read original instructor explanation of object transforms, Dimensions, Apply Scale, modifier behavior and bevel implications.

Access: Public article text inspected without an account; optional advertised products are not needed. Reviewed September 12, 2026.

Reuse: Link only. All scene specifications and teaching prose are original. Public reading does not grant republication rights.

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