Grade 3 · unit review

Review: Build a Paper Interactive Story

Design a paper story with Menu/play=Forest, Forest/home=Menu and a Read control. Test both links and the read response, reporting expected and actual results.

Bring the unit skills together

Use these 4 new cases to check your reasoning. Choices are temporary and are not saved to an account, sent to staff or recorded as school grades. Download your current review choices before leaving or reloading.

Unit review questions
1. A second Help event. Handlers: Start opens story; Back opens menu; Read plays voice; Help shows steps. What response runs?
Need a hint?
  • Look up the exact event in the handler table and apply only its stated response.
  • The response to one button does not automatically run for every event.
2. Start at River and choose bridge. Table: Menu/play=Forest; Forest/river=River; Forest/home=Menu; River/bridge=Hill. Find the next scene.
Need a hint?
  • Use the current scene’s link table to choose the destination.
  • Do not use a link destination from a different scene.
3. Take Key; Take Lamp; Look. Start held=none. What does Look report after the stated events?
Need a hint?
  • Apply each Take as a replacement, and let Look report the current held item.
  • Do not assume a single current-item field keeps a list of all earlier items.
4. Play expected Forest but opens Hill. Classify the paper test.
Need a hint?
  • Compare the actual response with the expectation for the same event.
  • A nice-looking screen does not prove its links and controls work.

The download contains your current choices and any checked feedback. Keep the separate transfer-task work in your own document; downloading its instructions does not mark it complete.

Use the skills in a new task

Design a paper story with Menu/play=Forest, Forest/home=Menu and a Read control. Test both links and the read response, reporting expected and actual results.

Work on paper or in your own document. Explain the choices you made.

  • Use the pretend details in the task and name the rule you followed.
  • Show the steps or point to the detail that helped you choose.
  • Say one mistake to avoid or one thing this example cannot tell us.
  • Check your answer against the task. Change a part if you can show why it needs fixing.
Compare with a model response

My test table records play→Forest, home→Menu and Read→spoken story. I compare each actual output with its expectation. Three passing cases support those cases; extra scene choices need their own tests.

A different response can also meet the criteria. Compare the evidence and reasoning, rather than copying the wording.